Šisler, Vít
38  Ergebnisse:
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2

Video games and attitude change: A meta-analysis:

Kolek, Lukáš ; Ropovik, Ivan ; Šisler, Vít..
Contemporary Educational Psychology.  75 (2023)  - p. 102225 , 2023
 
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3

Adapting contested national history for global audiences in..:

Šisler, Vít ; Švelch, Jan ; Clybor, Shawn.
Studies in Eastern European Cinema.  14 (2022)  1 - p. 69-84 , 2022
 
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5

Can video games change attitudes towards history? Results f..:

Kolek, Lukáš ; Šisler, Vít ; Martinková, Patrícia.
Journal of Computer Assisted Learning.  37 (2021)  5 - p. 1348-1369 , 2021
 
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6

To solve or to observe? The case of problem‐solving interac..:

Tetourová, Tereza ; Hannemann, Tereza ; Javora, Ondřej...
Journal of Computer Assisted Learning.  36 (2020)  6 - p. 981-996 , 2020
 
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8

Petri Net Modeling:

, In: Methods for Studying Video Games and Religion,
Šisler, Vít - p. 133-151 , 2017
 
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9

Normalized Social Distance:

, In: Methods for Studying Video Games and Religion,
Šlerka, Josef ; Šisler, Vít - p. 171-187 , 2017
 
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10

Media and minorities 

questions on representation from an international perspecti...  Schriften des Jüdischen Museums Berlin. ; Band 4
Saha, Anamik ; Šisler, Vít ; Lehrmann, Sally... - 1. Auflage . , 2016
 
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12

You like it, you learn it: affectivity and learning in comp..:

Brom, Cyril ; Šisler, Vít ; Slussareff, Michaela..
International Journal of Computer-Supported Collaborative Learning.  11 (2016)  3 - p. 313-348 , 2016
 
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13

Procedural religion: Methodological reflections on studying..:

Šisler, Vít
New Media & Society.  19 (2016)  1 - p. 126-141 , 2016
 
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15

Designing Educational Computer Games:

, In: Encyclopedia of the Sciences of Learning,
Brom, Cyril ; Sisler, Vit - p. 931-934 , 2012
 
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