Redondo, Miguel Á.
19  Ergebnisse:
Personensuche X
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1

Cross-Platform Collaborative Graphical Editors in Engineeri..:

, In: 2024 International Symposium on Computers in Education (SIIE),
 
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2

Co-CIAT: Collaborative Environment for Modeling with CIAN N..:

, In: Proceedings of the XXII International Conference on Human Computer Interaction,
 
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3

COLLECE-2.0: A real-time collaborative programming system o..:

, In: 2019 International Symposium on Computers in Education (SIIE),
 
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4

ANGELA : a novel approach of graphic notation based on t..:

, In: Proceedings of the Seventh International Conference on Technological Ecosystems for Enhancing Multiculturality,
 
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5

User Interface Sketch for the Development of Algorithmic Th..:

, In: Proceedings of the XIX International Conference on Human Computer Interaction,
 
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6

iProg : development of immersive systems for the learnin..:

, In: Proceedings of the XVIII International Conference on Human Computer Interaction,
 
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7

Applying CIAM mobile methodology : a case study for smar..:

, In: Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality,
 
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9

Evaluating the awareness support of COLLECE, a collaborativ..:

, In: Proceedings of the XV International Conference on Human Computer Interaction,
 
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10

Fuzzy algorithm representation for its application in intel..:

, In: Proceedings of the 2007 Euro American conference on Telematics and information systems,
 
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11

Using simulation and collaboration in CS1 and CS2:

, In: Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education,
 
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12

Developing a framework to evaluate usability in m-learning ..:

, In: Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality,
 
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13

Evaluation framework for m-learning systems : Current si..:

, In: Proceedings of the XV International Conference on Human Computer Interaction,
 
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14

Contributors:

, In: Power Electronics Handbook,
 
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15

EDUGAME4CITY. A Gamification for Architecture Students. Via..:

, In: Learning and Collaboration Technologies. Human and Technology Ecosystems; Lecture Notes in Computer Science,
 
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