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2023 30th Asia-Pacific Software Engineering Conference (APSEC) ,
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A Machine Learning Based Approach to Detect Machine Learnin..:
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2023 IEEE/ACM 7th International Workshop on Games and Software Engineering (GAS) ,
2
Assessing Video Game Balance using Autonomous Agents:
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2023 IEEE/ACM 7th International Workshop on Games and Software Engineering (GAS) ,
3
An Exploratory Approach for Game Engine Architecture Recove..:
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Proceedings of the 28th European Conference on Pattern Languages of Programs ,
4
Design Pattern for Reusing Immutable Methods in Object-Orie..:
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Entertainment Computing – ICEC 2023; Lecture Notes in Computer Science ,
5
Visualising Game Engine Subsystem Coupling Patterns:
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Proceedings of the 6th International ICSE Workshop on Games and Software Engineering: Engineering Fun, Inspiration, and Motivation ,
6
What makes a game high-rated? : towards factors of video..:
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2022 Sixth IEEE International Conference on Robotic Computing (IRC) ,
7
An approach to apply Automated Acceptance Testing for Indus..:
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2022 IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS) ,
8
Video Game Project Management Anti-patterns:
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2022 IEEE/ACM 1st International Workshop on Software Engineering for Responsible Artificial Intelligence (SE4RAI) ,
9
Challenges in Machine Learning Application Development: An ..:
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2022 IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS) ,
10
What Makes a Game High-rated? Towards Factors of Video Game..:
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Proceedings of the 1st Workshop on Software Engineering for Responsible AI ,
11
Challenges in machine learning application development :..:
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2022 IEEE/ACM 6th International Workshop on Games and Software Engineering (GAS) ,
12
Towards Automated Video Game Testing: Still a Long Way to G:
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Proceedings of the 6th International ICSE Workshop on Games and Software Engineering: Engineering Fun, Inspiration, and Motivation ,
13
Video game project management anti-patterns:
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Entertainment Computing – ICEC 2022; Lecture Notes in Computer Science ,
14
Game Engine Comparative Anatomy:
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Proceedings of the 6th International ICSE Workshop on Games and Software Engineering: Engineering Fun, Inspiration, and Motivation ,
15