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Proceedings of the 6th Annual Symposium on HCI Education ,
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Education in HCI Outdoors: A Diary Study Approach:
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Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems ,
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"Is Long-distance Hiking an Emotional Roller Coaster?" Eval..:
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Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play ,
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Chatterbox Opener: A Game to Support Healthy Communication ..:
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ACM SIGCAS/SIGCHI Conference on Computing and Sustainable Societies (COMPASS) ,
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Note: Studying Sustainable Practices of Appalachian Trail C..:
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Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems ,
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Winds of Change: Seeking, Preserving, and Retelling Indigen..:
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Proceedings of the 29th ACM Conference on User Modeling, Adaptation and Personalization ,
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Learning to Trust: Understanding Editorial Authority and Tr..:
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ACM International Conference on Interactive Media Experiences ,
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Conversational User Interfaces As Assistive Interlocutors F..:
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Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play ,
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Toward a Design Theory of Game-Mediated Social Experiences ..:
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3rd African Human-Computer Interaction Conference: Inclusiveness and Empowerment ,
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Trail as Heritage: Safeguarding Location-Specific and Trans..:
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Interaction Design and Children ,
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Designing Mobile Applications to Minimize Disorientation in..:
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Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play ,
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A Study on Pokémon GO: Exploring the Potential of Location-..:
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Human–Computer Interaction Series; HCI Outdoors: Theory, Design, Methods and Applications ,
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Opportunities in Conflict on the Trail:
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Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems ,
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Clash of Times: Respectful Technology Space for Integrating..:
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Human–Computer Interaction Series; HCI Outdoors: Theory, Design, Methods and Applications ,
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Finding Human–Computer Interaction Outdoors:
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Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play ,
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