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Proceedings of the 2024 Symposium on Eye Tracking Research and Applications ,
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Hand Me This: Exploring the Effects of Gaze-driven Animatio..:
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Proceedings of the 2024 Symposium on Eye Tracking Research and Applications ,
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Between Wearable and Spatial Computing: Exploring Four Inte..:
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Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems ,
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Comparing Dwell time, Pursuits and Gaze Gestures for Gaze I..:
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Conference on Information Technology for Social Good ,
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Catering for Students' Well-being during COVID-19 Social Di..:
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2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) ,
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Blending Spaces: Cross-Reality Interaction Techniques for O..:
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Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems ,
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Immersive Speculative Enactments: Bringing Future Scenarios..:
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Nordic Human-Computer Interaction Conference ,
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Designing Smart Plugs for Interactivity and Energy Sustaina..:
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2022 Symposium on Eye Tracking Research and Applications ,
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Look & Turn: One-handed and Expressive Menu Interaction by ..:
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[ ] With Design: Reinventing Design Modes ,
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Crowdsensing-Enabled Service Design for Floating Students D..:
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2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) ,
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Empathic AuRea: Exploring the Effects of an Augmented Reali..:
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Proceedings of the Conference on Information Technology for Social Good ,
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Promoting a Safe Return to University Campuses during the C..:
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Human-Computer Interaction – INTERACT 2021; Lecture Notes in Computer Science ,
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Dot-to-Dot: Pre-reading Assessment of Literacy Risk via a V..:
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2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
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Exploring Bi-Directional Pinpointing Techniques for Cross-R..:
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Human-Computer Interaction – INTERACT 2021; Lecture Notes in Computer Science ,
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