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Lecture Notes in Computer Science; Human-Computer Interaction ,
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Development of Load Optimization and Anomaly Detection Plat..:
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2023 IEEE International Conference on Web Services (ICWS) ,
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Catch the Intruder: Collaborative and Personalized Malware ..:
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2022 IEEE Symposium on VLSI Technology and Circuits (VLSI Technology and Circuits) ,
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The Rise of Memory in the Ever-Changing AI Era – From Memor..:
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2022 22nd IEEE International Symposium on Cluster, Cloud and Internet Computing (CCGrid) ,
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Train Me to Fight: Machine-Learning Based On-Device Malware..:
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2022 16th International Conference on Ubiquitous Information Management and Communication (IMCOM) ,
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Explicit and Implicit Section Identification from Clinical ..:
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Proceedings of the 17th ACM Workshop on Mobility in the Evolving Internet Architecture ,
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MAPS : a dataset for semantic profiling and analysis of ..:
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2020 IEEE 19th International Conference on Trust, Security and Privacy in Computing and Communications (TrustCom) ,
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Robust Scheduling for Large-Scale Distributed Systems:
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2019 20th IEEE/ACIS International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD) ,
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Using Stochastic Gradient Decent Algorithm For Incremental ..:
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25th ACM Symposium on Virtual Reality Software and Technology ,
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Measurement-based Hyper-elastic Material Identification and..:
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2019 IEEE 18th International Symposium on Network Computing and Applications (NCA) ,
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Holistic Approach for Studying Resource Failures at Scale:
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Lecture Notes in Electrical Engineering; Haptic Interaction ,
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Gravity Ball: A Virtual Trackball with Ultrasonic Haptic Fe..:
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2019 IEEE International Conference on Cloud Computing Technology and Science (CloudCom) ,
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Visualisation of Distributed Systems Simulation Made Simple:
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Proceedings of the Australasian Computer Science Week Multiconference ,
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Resource provisioning for memory intensive graph processing:
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Computational Science/Intelligence & Applied Informatics; Studies in Computational Intelligence ,
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A Study of Groupthink in Online Community:
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Proceedings of the 8th Annual Workshop on Network and Systems Support for Games ,
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