Charissis, Vassilis
97  results:
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1

Virtual Rehabilitation: XR Design for Senior Users in Immer..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
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4

A stacking ensemble of deep learning models for IoT intrusi..:

Lazzarini, Riccardo ; Tianfield, Huaglory ; Charissis, Vassilis
https://researchonline.gcu.ac.uk/en/publications/311d5a5e-820c-46a6-ba18-13247c98e0b2.  , 2023
 
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7

Federated learning for IoT intrusion detection:

Lazzarini, Riccardo ; Tianfield, Huaglory ; Charissis, Vassilis
https://researchonline.gcu.ac.uk/en/publications/030b389b-ed89-46c0-a3cd-7cabccfcef11.  , 2023
 
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8

A stacking ensemble of deep learning models for IoT intrusi..:

Lazzarini, Riccardo ; Tianfield, Huaglory ; Charissis, Vassilis
https://researchonline.gcu.ac.uk/en/publications/311d5a5e-820c-46a6-ba18-13247c98e0b2.  , 2023
 
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10

Federated learning for IoT intrusion detection:

Lazzarini, Riccardo ; Tianfield, Huaglory ; Charissis, Vassilis
https://researchonline.gcu.ac.uk/en/publications/030b389b-ed89-46c0-a3cd-7cabccfcef11.  , 2023
 
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12

Servitization Through VR Serious Games: From Manufacturing ..:

, In: Lecture Notes in Computer Science; HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games,
 
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14

Can Gamification Improve User Experience (UX) of Servitizat..:

, In: Lecture Notes in Computer Science; HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games,
 
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15

Servitization through VR serious games: from manufacturing ..:

Charissis, Vassilis ; Khan, Mohammed Soheeb ; Harrison, David K
https://researchonline.gcu.ac.uk/en/publications/c5232006-6168-4be4-92c0-d01f2965a4a9.  , 2022
 
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