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2023 IEEE 20th International Symposium on Biomedical Imaging (ISBI) ,
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Deep Reinforcement Learning Based Unrolling Network for MRI..:
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Lecture Notes in Business Information Processing; E-Business. Digital Empowerment for an Intelligent Future ,
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The Effect of Key Opinion Leader Type on Purchase Intention..:
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Human Brain and Artificial Intelligence; Communications in Computer and Information Science ,
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A Mask Image Recognition Attention Network Supervised by Ey..:
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2022 IEEE International Conference on Image Processing (ICIP) ,
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REPNP: Plug-and-Play with Deep Reinforcement Learning Prior..:
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Proceedings of the 29th ACM International Conference on Multimedia ,
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ReLLIE: Deep Reinforcement Learning for Customized Low-Ligh..:
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2020 International Joint Conference on Neural Networks (IJCNN) ,
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Deep Reinforcement Learning for Traveling Salesman Problem ..:
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2016 IEEE International Conference on Robotics and Biomimetics (ROBIO) ,
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Pedestrian detection and localization using 3D range data:
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Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems ,
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Designing Stick-Based Extended Reality Controllers: A Parti..:
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2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
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Intrinsic Omnidirectional Video Decomposition:
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Computational and Experimental Simulations in Engineering; Mechanisms and Machine Science ,
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UAV-Satellite Cross-View Image Matching Based on Siamese Ne..:
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Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems ,
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Exploration of Bare-Hand Mid-Air Pointing Selection Techniq..:
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Proceedings of the 2022 ACM Symposium on Spatial User Interaction ,
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Group-based Object Alignment in Virtual Reality Environment:
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2020 International Conference on Wireless Communications and Signal Processing (WCSP) ,
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A Radio Environment Mapping Based Spectrum Awareness for Co..:
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2019 IEEE International Conference on Engineering, Technology and Education (TALE) ,
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Student's Access Pattems of a Moodle-based Course Managemen..:
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2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) ,
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