Casteleyn, Sven
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1

Smartphone‑based serious games for mental health: a scoping..:

Gomez-Cambronero, Águeda ; Mann, Anna-Lisa ; Mira, Adriana..
GÓMEZ-CAMBRONERO, Águeda, et al. Smartphone-based serious games for mental health: a scoping review. Multimedia Tools and Applications, 2024, p. 1-48..  , 2024
 
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TUJI1 Dataset: Multi-device dataset for indoor localization..:

Klus, Lucie ; Klus, Roman ; Lohan, Elena Simona...
A-WEAR: A network for dynamic wearable applications with privacy constraints.  , 2024
 
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L/F-CIPS: collaborative indoor positioning for smartphones ..:

Pascacio, Pavel ; Torres-Sospedra, Joaquín ; Casteleyn, Sven..
IEEE Sensors Journal, Volume 23, Issue 20, Pages 24787 - 24799 (29 August 2023).  , 2023
 
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Updating and using the EO4GEO Body of Knowledge for (AI) co..:

Lemmens, Rob ; Albrecht, Florian ; Lang, Stefan...
AGILE: GIScience series -- https://www.agile-giscience-series.net/ -- 2700-8150.  , 2022
 
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11

A Collaborative Approach Using Neural Networks for BLE-RSS ..:

Pascacio, Pavel ; Torres-Sospedra, Joaquín ; Casteleyn, Sven.
2022 International Joint Conference on Neural Networks, IJCNN 2022 - Proceedings.  , 2022
 
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15

Hypnos: a Hardware and Software Toolkit for Energy-Aware Se..:

González-Pérez, Alberto ; Casteleyn, Sven
A. González-Pérez and S. Casteleyn, "Hypnos: a Hardware and Software Toolkit for Energy-Aware Sensing in Low-Cost IoT Nodes," in IEEE Internet of Things Journal, doi:10.1109/JIOT.2022.3145338..  , 2022
 
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