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Communications in Computer and Information Science; Human-Computer Interaction ,
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A Study on the Interaction of the Elderly with Digital Game..:
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Communications in Computer and Information Science; Human-Computer Interaction ,
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Development and Evaluation of a Non-conventional Interactio..:
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2023 18th Iberian Conference on Information Systems and Technologies (CISTI) ,
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PhanSound: An entertainment audiogame for the sighted and v..:
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2022 17th Iberian Conference on Information Systems and Technologies (CISTI) ,
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The Experience of the Elderly in Using Applications : Case ..:
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2021 XVI Latin American Conference on Learning Technologies (LACLO) ,
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Phubbing among adolescents and problematic smartphone use b..:
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2020 15th Iberian Conference on Information Systems and Technologies (CISTI) ,
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Usability study for Liquid Galaxy platform using hand and v..:
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2020 15th Iberian Conference on Information Systems and Technologies (CISTI) ,
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Framework to Creation of Inclusive and Didactic Digital Mat..:
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2019 XLV Latin American Computing Conference (CLEI) ,
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Use of Games for Teaching Programming: Experience Report:
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2018 XLIV Latin American Computer Conference (CLEI) ,
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Gesture3DFramework: A Generic Gesture-Based Interaction Mid..:
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2017 XLIII Latin American Computer Conference (CLEI) ,
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Gesture interaction metaphors within 3D environments: Revis..:
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2016 IEEE/ACS 13th International Conference of Computer Systems and Applications (AICCSA) ,
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A process-scheduling simulator based on virtual reality tec..:
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2014 IEEE International Conference on Systems, Man, and Cybernetics (SMC) ,
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Converging Natural User Interfaces guidelines and the desig..:
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2014 IEEE/ACS 11th International Conference on Computer Systems and Applications (AICCSA) ,
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A virtual reality environment to support chat rooms for hea..:
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2014 XVI Symposium on Virtual and Augmented Reality ,
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A Checklist to Evaluate Augmented Reality Applications:
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2012 IEEE International Conference on Systems, Man, and Cybernetics (SMC) ,
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