Baxter, William
41  Ergebnisse:
Personensuche X
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4

Dynamic stylized shading primitives:

, In: Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering,
 
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6

Detail-preserving paint modeling for 3D brushes:

, In: Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering,
Chu, Nelson ; Baxter, William ; Wei, Li-Yi. - p. 27-34 , 2010
 
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7

Simple data-driven modeling of brushes:

, In: Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games,
Baxter, William ; Govindaraju, Naga - p. 135-142 , 2010
 
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8

Rigid shape interpolation using normal equations:

, In: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering,
 
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10

Tweakable light and shade for cartoon animation:

, In: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering,
 
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11

Point-based rigid shape interpolation:

, In: ACM SIGGRAPH 2006 Research posters,
Baxter, William - p. 92-es , 2006
 
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12

Haptic interaction with fluid media:

, In: ACM SIGGRAPH 2005 Courses,
Baxter, William ; Lin, Ming C. - p. 87-es , 2005
 
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13

IMPaSTo : a realistic, interactive model for paint:

, In: Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering,
Baxter, William ; Wendt, Jeremy ; Lin, Ming C. - p. 45-148 , 2004
 
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15

Simulation of cloud dynamics on graphics hardware:

, In: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware,
 
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