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2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
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Plausible and Diverse Human Hand Grasping Motion Generation:
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Proceedings of the 2023 ACM International Conference on Interactive Media Experiences Workshops ,
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High-level cinematic knowledge to predict inter-observer vi..:
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2023 IEEE/CVF International Conference on Computer Vision Workshops (ICCVW) ,
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BluNF: Blueprint Neural Field:
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2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) ,
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JAWS: Just A Wild Shot for Cinematic Transfer in Neural Rad..:
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ACM Symposium on Applied Perception 2023 ,
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The Stare-in-the-Crowd Effect When Navigating a Crowd in Vi..:
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Proceedings of the 16th ACM SIGGRAPH Conference on Motion, Interaction and Games ,
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Real-time Computational Cinematographic Editing for Broadca..:
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2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR) ,
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Smart Motion Trails for Animating in VR:
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Proceedings of the 15th ACM SIGGRAPH Conference on Motion, Interaction and Games ,
8
A new framework for the evaluation of locomotive motion dat..:
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2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) ,
9
The Stare-in-the-Crowd Effect in Virtual Reality:
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2021 IEEE International Conference on Robotics and Automation (ICRA) ,
10
TT-SLAM: Dense Monocular SLAM for Planar Environments:
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Proceedings of the 21st ACM International Conference on Intelligent Virtual Agents ,
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Reactive Virtual Agents : A Viewpoint-Driven Approach fo..:
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Motion, Interaction and Games ,
12
An interactive staging-and-shooting solver for virtual cine..:
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2020 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) ,
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Relative Pose Estimation and Planar Reconstruction via Supe..:
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2019 IEEE International Conference on Image Processing (ICIP) ,
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