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The Oxford handbook of interactive audio / edited by Karen Collins, Bill Kapralos and Holly Tessler
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Sound and the Videoludic Experience:
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Game Sound Technology and Player Interaction ,
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Listening to Fear: A Study of Sound in Horror Computer Game:
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New Research and Possibilities in Wellbeing Education ,
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Students' Quality of Life, Resources, and Promotion:
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Proceedings of the 22nd ACM Internet Measurement Conference ,
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A practical assessment approach of the interplay between We..:
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Parallel Scientific Computing ,
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