Meijer, Sebastiaan A.
36  Ergebnisse:
Personensuche X
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1

Participatory Simulation Framework for Agent-Based Model Va..:

, In: Gaming, Simulation and Innovations: Challenges and Opportunities; Lecture Notes in Computer Science,
 
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2

A Systematic Literature Review on the Use of Games for Atti..:

, In: Research Anthology on Game Design, Development, Usage, and Social Impact,
 
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5

The Tacit Knowledge in Games: From Validation to Debriefing:

, In: Simulation Gaming Through Times and Disciplines; Lecture Notes in Computer Science,
 
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8

Evaluation of a Pilot Game to Change Civil Servants' Willin..:

, In: Simulation Gaming Through Times and Disciplines; Lecture Notes in Computer Science,
 
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9

Structuring Game Design with Active Learning Benefits: Insi..:

, In: Simulation Gaming Through Times and Disciplines; Lecture Notes in Computer Science,
 
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10

Behavioral factors influencing the opening of government da..:

, In: Proceedings of the 13th International Conference on Theory and Practice of Electronic Governance,
 
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11

Selecting the Right Game Concept for Social Simulation of R..:

, In: Springer Proceedings in Complexity; Advances in Social Simulation,
Bekius, Femke ; Meijer, Sebastiaan - p. 71-79 , 2020
 
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12

Towards the Management and Dissemination of Knowledge from ..:

, In: Serious Games; Lecture Notes in Computer Science,
Roungas, Bill ; Meijer, Sebastiaan - p. 276-288 , 2020
 
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13

A System Approach to Study Waiting Times at Emergency Depar..:

, In: 2019 Winter Simulation Conference (WSC),
Moustaid, Elhabib ; Meijer, Sebastiaan - p. 996-1007 , 2019
 
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15

Eliciting Requirements of a Knowledge Management System for..:

, In: Translational Systems Sciences; Neo-Simulation and Gaming Toward Active Learning,
Roungas, Bill ; Lo, Julia C. ; Angeletti, Rachele.. - p. 347-354 , 2019
 
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