Montenegro, Carlos Enrique
88  Ergebnisse:
Personensuche X
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1

A Projection Neuronal Smart WEB:

, In: Management, Tourism and Smart Technologies; Lecture Notes in Networks and Systems,
 
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2

Didactics to Enhance Observation, in Educational Contexts:

, In: Management, Tourism and Smart Technologies; Lecture Notes in Networks and Systems,
 
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4

Decentralized Application for the Classification of Product..:

, In: Blockchain Technologies; Implementing and Leveraging Blockchain Programming,
 
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5

Application of Smart Contracts in Online Product Procuremen:

, In: Marketing and Smart Technologies; Smart Innovation, Systems and Technologies,
 
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6

Time Series for Evaluation of Performance Metrics as of Int..:

, In: Lecture Notes in Networks and Systems; Information Technology and Systems,
 
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7

Decentralized Application for the Classification of Hotels ..:

, In: Advances in Tourism, Technology and Systems; Smart Innovation, Systems and Technologies,
 
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8

Segmentation Methods for Image Classification Using a Convo..:

, In: IFIP Advances in Information and Communication Technology; Artificial Intelligence Applications and Innovations,
 
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9

Metric LMS: Educational evaluation platforms:

, In: 2016 11th Iberian Conference on Information Systems and Technologies (CISTI),
 
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10

Prediction model for energy consumption and generation base..:

, In: 2020 15th Iberian Conference on Information Systems and Technologies (CISTI),
 
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11

Data-Driven Insights: Analysing Variables in Black Soldier ..:

, In: Marketing and Smart Technologies; Smart Innovation, Systems and Technologies,
 
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12

Strawberry Fragaria Cultivation in the Municipality of Siba..:

, In: Marketing and Smart Technologies; Smart Innovation, Systems and Technologies,
 
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13

A Fuzzy Logic Implementation to Support Second Language Lea..:

, In: Perspectives and Trends in Education and Technology; Smart Innovation, Systems and Technologies,
 
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14

Corporate Exhibitions and Marketing as a Result of the Inte..:

, In: Marketing and Smart Technologies; Smart Innovation, Systems and Technologies,
 
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15

Gamification: Preserving Cultural Heritage Through Immersiv..:

, In: Advances in Tourism, Technology and Systems; Smart Innovation, Systems and Technologies,
 
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