Owen, G
186  Ergebnisse:
Personensuche X
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1

Game Theory:

, In: Encyclopedia of Applied Ethics,
Owen, G. - p. 391-398 , 2012
 
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2

Teaching Debugging Skills in Shader-Based Computer Graphics..:

, In: Proceedings of the 46th ACM Technical Symposium on Computer Science Education,
Zhu, Ying ; Owen, G. Scott - p. 690 ff. , 2015
 
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3

Favicon seeded web surfing:

, In: ACM SIGGRAPH 2006 Research posters,
Liu, Feng ; Owen, G. Scott - p. 70-es , 2006
 
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5

AMMP-Vis : a collaborative virtual environment for molec..:

, In: Proceedings of the ACM symposium on Virtual reality software and technology,
 
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10

Integrating modeling and animation tools into an introducto..:

, In: ACM SIGGRAPH 2004 Educators program,
Zhu, Ying ; Owen, G. Scott - p. 6 ff. , 2004
 
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12

Shopfloor issues: Changeover auditing:

, In: Improving Changeover Performance,
McIntosh, R.I. ; Culley, S.J. ; Mileham, A.R.. - p. 202-216 , 2001
 
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13

Manufacturing flexibility:

, In: Improving Changeover Performance,
McIntosh, R.I. ; Culley, S.J. ; Mileham, A.R.. - p. 16-46 , 2001
 
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14

Case studies:

, In: Improving Changeover Performance,
McIntosh, R.I. ; Culley, S.J. ; Mileham, A.R.. - p. 294-323 , 2001
 
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