Personensuche
X
?
Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play ,
1
Profiling Livestream Spectators:
, In:
?
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play ,
2
Engaged by boos and cheers : the effect of co-located ga..:
, In:
?
?
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play ,
4
Developing iconic and semi-iconic game controllers:
, In:
?
Proceedings of the First International Conference on Gameful Design, Research, and Applications ,
5
Time's up : studying leaderboards for engaging punctual ..:
, In:
?
2023 IEEE Symposium on Industrial Electronics & Applications (ISIEA) ,
8
Hardware Requirements for 2D Cylindrical-High Pass Ladder C..:
, In:
?
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) ,
9
Exploring Effects of Screen-Fixed and World-Fixed Annotatio..:
, In:
?
Proceedings of the 3rd annual conference on Computer graphics and interactive techniques ,
12
Quantitative imaging of dynamic structure and function of t..:
, In:
?
Mixed Reality for Education; Gaming Media and Social Effects ,
13
Exploring Gestural Agency in Collaborative and Embodied Rat..:
, In:
?
Proceedings; Internationaler Motorenkongress 2021 ,
14