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Communications in Computer and Information Science; Videogame Sciences and Arts ,
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Breaking the Wall of E-Waste Recycling Education by Means o..:
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Lecture Notes in Computer Science; Games and Learning Alliance ,
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Browser-Based Game Design for Cognitive Effort Aware Qualit..:
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2022 International Conference on Management Engineering, Software Engineering and Service Sciences (ICMSS) ,
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Towards the Network Test Automation on Android Devices usin..:
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Proceedings of the 10th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion ,
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A specialized cognitive walkthrough to evaluate digital gam..:
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2022 International Conference on Computer Technologies (ICCTech) ,
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A Strategy to Lead with Multiple Dependencies in a Coding B..:
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Proceedings of the 39th ACM International Conference on Design of Communication ,
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A Preliminary Analysis of Communication Preferences in a Gl..:
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Public Affairs and Administration ,
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Towards a Multi-Agent-Based Tool for the Analysis of the So..:
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Interdisciplinary Applications of Agent-Based Social Simulation and Modeling; Advances in Human and Social Aspects of Technology ,
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Towards a Multi-Agent-Based Tool for the Analysis of the So..:
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2012 Third Brazilian Workshop on Social Simulation ,
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Modeling Role Interactions in a Social Organization for the..:
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2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH) ,
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SANE – A Journey for Health: Prototype Game Design and a Co..:
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Human-Computer Interaction. Theoretical Approaches and Design Methods; Lecture Notes in Computer Science ,
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A Framework to Semi-automated Usability Evaluations Process..:
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Proceedings of the 37th ACM/SIGAPP Symposium on Applied Computing ,
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An automatic approach to detect problems in Android builds ..:
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Proceedings of the 36th IEEE/ACM International Conference on Automated Software Engineering ,
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