Turunen, Markku
81  Ergebnisse:
Personensuche X
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1

Older adults' playful experiences of VR gaming:

, In: Proceedings of the 2024 ACM International Conference on Interactive Media Experiences,
 
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2

Developing A Conversational Interface for an ACT-based Onli..:

, In: Proceedings of the 5th International Conference on Conversational User Interfaces,
 
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3

Accessibility of Kahoot! And Quizizz : Utilizing educati..:

, In: Proceedings of the 11th International Conference on Communities and Technologies,
 
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4

Challenges with Voice Assistants for the Elderly in Semi-Pu..:

, In: Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments,
 
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5

Designing Accessible Digital Services for the Future Public..:

, In: Proceedings of the 25th International Academic Mindtrek Conference,
Avellan, Tero ; Burova, Alisa ; Linna, Juhani.. - p. 339-342 , 2022
 
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6

Popular Accessibility Settings in Digital Games : What a..:

, In: Proceedings of the 25th International Academic Mindtrek Conference,
 
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8

Design for AI-Enhanced Operator Information Ergonomics in a..:

, In: Advances in Neuroergonomics and Cognitive Engineering; Lecture Notes in Networks and Systems,
Okkonen, Jussi ; Hakulinen, Jaakko ; Jalava, Matti... - p. 213-221 , 2021
 
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12

Building Rural Renaissance and Suburban Development with In..:

, In: Encyclopedia of Education and Information Technologies,
Sharma, Sumita ; Linna, Juhani ; Hakulinen, Jaakko... - p. 252-261 , 2020
 
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13

Utilizing VR and Gaze Tracking to Develop AR Solutions for ..:

, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems,
 
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14

Social human-robot interaction in the wild : a workshop ..:

, In: Proceedings of the 23rd International Conference on Academic Mindtrek,
 
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15

AI for all : defining the what, why, and how of inclusiv..:

, In: Proceedings of the 23rd International Conference on Academic Mindtrek,
Avellan, Tero ; Sharma, Sumita ; Turunen, Markku - p. 142-144 , 2020
 
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