Claypool, Mark
41  Ergebnisse:
Personensuche X
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3

The Impact of Motion and Delay on Selecting Game Targets wi..:

Claypool, Mark ; Cockburn, Andy ; Gutwin, Carl
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM).  16 (2020)  2s - p. 1-24 , 2020
 
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4

The Impact of Motion and Delay on Selecting Game Targets wi..:

Claypool, Mark ; Cockburn, Andy ; Gutwin, Carl
ACM Transactions on Multimedia Computing, Communications, and Applications.  16 (2020)  2s - p. 1-24 , 2020
 
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5

Game Input with Delay—Moving Target Selection with a Game C..:

Claypool, Mark
ACM Transactions on Multimedia Computing, Communications, and Applications.  14 (2018)  3s - p. 1-22 , 2018
 
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6

Game Input with Delay—Moving Target Selection with a Game C..:

Claypool, Mark
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM).  14 (2018)  3s - p. 1-22 , 2018
 
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13

Dragonfly: strengthening programming skills by building a g..:

Claypool, Mark
Computer Science Education.  23 (2013)  2 - p. 112-137 , 2013
 
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14

The role of the 4′′-hydroxyl on motilin agonist potency in ..:

Liu, Yaoquan ; Carreras, Christopher W. ; Claypool, Mark..
Bioorganic & Medicinal Chemistry Letters.  21 (2011)  12 - p. 3712-3714 , 2011
 
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