Bastiaens, Theo J
72  Ergebnisse:
Personensuche X
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1

Expertise – Bots – Fernlehre. Eine gelungene Kombination? 

Eine Design-Based-Research-Studie zur Förderung vom Adapti... 
 
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4

Potentials and limits of gamification in distance education.. 

An empirical work using quantitative and qualitative analys... 
 
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7

Towards a motivational design? Connecting gamification user..:

Bovermann, Klaudia ; Bastiaens, Theo J.
Research and Practice in Technology Enhanced Learning.  15 (2020)  1 - p. , 2020
 
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8

Pathway to presence: an investigation of ambient awareness ..:

Weidlich, Joshua ; Bastiaens, Theo J.
Interactive Learning Environments.  30 (2019)  2 - p. 262-275 , 2019
 
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10

Technology Matters – The Impact of Transactional Distance o..:

Weidlich, Joshua ; Bastiaens, Theo J.
The International Review of Research in Open and Distributed Learning.  19 (2018)  3 - p. , 2018
 
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12

Online learning readiness and attitudes towards gaming in g..:

Bovermann, Klaudia ; Weidlich, Joshua ; Bastiaens, Theo
International Journal of Educational Technology in Higher Education.  15 (2018)  1 - p. , 2018
 
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13

Gestaltung und Erforschung eines Mixed-Reality-Lernsystems;..:

Hochberg, Jana ; Vogel, Cathrin ; Bastiaens, Theo
MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung.  28 (2017)  - p. 140-146 , 2017
 
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