Beeston, Jen
9  Ergebnisse:
Personensuche X
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1

Close but Not Too Close: Distance and Relevance in Designin..:

Iacovides, Ioanna ; Cutting, Joe ; Beeston, Jen...
Proceedings of the ACM on Human-Computer Interaction.  6 (2022)  CHI PLAY - p. 1-24 , 2022
 
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2

Grounded Theory of Accessible Game Development:

, In: The 16th International Conference on the Foundations of Digital Games (FDG) 2021,
Kulik, Jozef ; Beeston, Jen ; Cairns, Paul - p. 1-9 , 2021
 
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6

Close but Not Too Close: Distance and Relevance in Designin..:

Iacovides, Ioanna ; Cutting, Joe ; Beeston, Jen...
Iacovides , I , Cutting , J , Beeston , J , Cecchinato , M E , Mekler , E D & Cairns , P 2022 , ' Close but Not Too Close: Distance and Relevance in Designing Games for Reflection ' , Proc. ACM Hum.-Comput. Interact. , vol. 6 , no. CHI PLAY . https://doi.org/10.1145/3549487.  , 2022
 
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7

Close but Not Too Close: Distance and Relevance in Designin..:

Iacovides, Ioanna ; Cutting, Joe ; Beeston, Jen...
https://nrl.northumbria.ac.uk/id/eprint/51111/1/3549487.pdf.  , 2022
 
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8

Social experiences of people with disabilities in playing (..:

Beeston, Jen
https://etheses.whiterose.ac.uk/29408/1/Beeston_102026788_ThesisClean.pdf.  , 2020
 
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