Berseth, Glen
62  Ergebnisse:
Personensuche X
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1

Heterogeneous Crowd Simulation Using Parametric Reinforceme..:

Hu, Kaidong ; Haworth, Brandon ; Berseth, Glen...
IEEE Transactions on Visualization and Computer Graphics.  29 (2023)  4 - p. 2036-2052 , 2023
 
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2

Bootstrapping Adaptive Human-Machine Interfaces with Offlin..:

, In: 2023 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS),
Gao, Jensen ; Reddy, Siddharth ; Berseth, Glen.. - p. 7523-7530 , 2023
 
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3

Torque-Based Deep Reinforcement Learning for Task-and-Robot..:

Kim, Donghyeon ; Berseth, Glen ; Schwartz, Mathew.
IEEE Robotics and Automation Letters.  8 (2023)  10 - p. 6251-6258 , 2023
 
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4

Hierarchical Reinforcement Learning for Precise Soccer Shoo..:

, In: 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS),
Ji, Yandong ; Li, Zhongyu ; Sun, Yinan... - p. 1479-1486 , 2022
 
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5

ASHA: Assistive Teleoperation via Human-in-the-Loop Reinfor..:

, In: 2022 International Conference on Robotics and Automation (ICRA),
Chen, Sean ; Gao, Jensen ; Reddy, Siddharth... - p. 7505-7512 , 2022
 
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6

Chapter 9 Towards Democratizing Human–Building Simulation a..:

, In: Resilience in the Digital Age; Lecture Notes in Computer Science,
Usman, Muhammad ; Haworth, Brandon ; Berseth, Glen.. - p. 157-171 , 2021
 
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7

Gamification of Crowd-Driven Environment Design:

Haworth, Brandon ; Usman, Muhammad ; Schaumann, Davide...
IEEE Computer Graphics and Applications.  41 (2021)  4 - p. 107-117 , 2021
 
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8

Interactive Architectural Design with Diverse Solution Expl..:

Berseth, Glen ; Haworth, Brandon ; Usman, Muhammad...
IEEE Transactions on Visualization and Computer Graphics.  27 (2021)  1 - p. 111-124 , 2021
 
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10

Interactive spatial analytics for human-aware building desi..:

, In: Proceedings of the 11th ACM SIGGRAPH Conference on Motion, Interaction and Games,
 
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11

Perceptual evaluation of space in virtual environments:

, In: Proceedings of the Tenth International Conference on Motion in Games,
 
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12

DeepLoco : dynamic locomotion skills using hierarchical ..:

Peng, Xue Bin ; Berseth, Glen ; Yin, Kangkang.
ACM Transactions on Graphics (TOG).  36 (2017)  4 - p. 1-13 , 2017
 
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13

Crowd sourced co-design of floor plans using simulation gui..:

, In: Proceedings of the Tenth International Conference on Motion in Games,
 
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15

CODE: Crowd‐optimized design of environments:

Haworth, Brandon ; Usman, Muhammad ; Berseth, Glen...
Computer Animation and Virtual Worlds.  28 (2017)  6 - p. , 2017
 
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