Bottino, Andrea
274  Ergebnisse:
Personensuche X
?
1

Relative Norm Alignment for Tackling Domain Shift in Deep M..:

Planamente, Mirco ; Plizzari, Chiara ; Peirone, Simone Alberto..
International Journal of Computer Vision.  132 (2024)  7 - p. 2618-2638 , 2024
 
?
2

AI Server-Side Prediction for Latency Mitigation and Cheati..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
?
3

The Quest for Believability: Exploring FACS Adaptations for..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
?
4

Effects of a Memory-Engaging Secondary Task in a Virtual Se..:

, In: 2024 IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO),
 
?
5

MetaRehab: Enhancing Parkinson's Disease Rehabilitation Thr..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
?
6

Executive Control in a Mixed Reality Exergame for Motor-Cog..:

, In: 2024 IEEE International Conference on Consumer Electronics (ICCE),
 
?
7

Semi -Automated Digital Human Production for Enhanced Media..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
?
8

Leveraging a collaborative augmented reality serious game t..:

Strada, Francesco ; Lopez, Maria Ximena ; Fabricatore, Carlo...
International Journal of Human-Computer Studies.  172 (2023)  - p. 102984 , 2023
 
?
9

A Biofeedback-Enhanced Virtual Exergame for Upper Limb Repe..:

, In: 2023 IEEE International Conference on Systems, Man, and Cybernetics (SMC),
Galletti, Chiara ; Parente, Chiara ; Bottino, Andrea... - p. 1561-1566 , 2023
 
?
10

A Biofeedback-Enhanced Virtual Exergame for Upper Limb Moto..:

, In: 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH),
 
?
11

Effects of Social Conditions in a Virtual Exergame for Cogn..:

, In: 2023 IEEE 13th International Conference on Consumer Electronics - Berlin (ICCE-Berlin),
 
?
13

The WalkingSeat: A Leaning Interface for Locomotion in Virt..:

, In: Virtual Reality and Mixed Reality; Lecture Notes in Computer Science,
 
?
14

Features of Entertainment Digital Games for Learning and De..:

Gyaurov, Dimitar ; Fabricatore, Carlo ; Bottino, Andrea
International Journal of Qualitative Methods.  21 (2022)  - p. 160940692211284 , 2022
 
?
15

Assessing Visual Cues for Improving Awareness in Collaborat..:

, In: Extended Reality; Lecture Notes in Computer Science,
 
1-15