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2024 IEEE Gaming, Entertainment, and Media Conference (GEM) ,
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AI Server-Side Prediction for Latency Mitigation and Cheati..:
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2024 IEEE Gaming, Entertainment, and Media Conference (GEM) ,
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The Quest for Believability: Exploring FACS Adaptations for..:
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2024 IEEE International Conference on Advanced Robotics and Its Social Impacts (ARSO) ,
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Effects of a Memory-Engaging Secondary Task in a Virtual Se..:
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2024 IEEE Gaming, Entertainment, and Media Conference (GEM) ,
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MetaRehab: Enhancing Parkinson's Disease Rehabilitation Thr..:
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2024 IEEE International Conference on Consumer Electronics (ICCE) ,
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Executive Control in a Mixed Reality Exergame for Motor-Cog..:
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2024 IEEE Gaming, Entertainment, and Media Conference (GEM) ,
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Semi -Automated Digital Human Production for Enhanced Media..:
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2023 IEEE International Conference on Systems, Man, and Cybernetics (SMC) ,
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A Biofeedback-Enhanced Virtual Exergame for Upper Limb Repe..:
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2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH) ,
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A Biofeedback-Enhanced Virtual Exergame for Upper Limb Moto..:
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2023 IEEE 13th International Conference on Consumer Electronics - Berlin (ICCE-Berlin) ,
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Effects of Social Conditions in a Virtual Exergame for Cogn..:
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Virtual Reality and Mixed Reality; Lecture Notes in Computer Science ,
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The WalkingSeat: A Leaning Interface for Locomotion in Virt..:
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Extended Reality; Lecture Notes in Computer Science ,
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