Burelli, Paolo
88  Ergebnisse:
Personensuche X
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1

Difficulty Modelling in Mobile Puzzle Games: An Empirical S..:

Kristensen, Jeppe Theiss ; Burelli, Paolo ; Gadia, Davide
International Journal of Computer Games Technology.  2024 (2024)  1 - p. , 2024
 
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2

Hades Again and Again: A Study on Frustration Tolerance, Ph..:

, In: Lecture Notes in Computer Science; Advances in Computer Games,
 
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8

Personalized Game Difficulty Prediction Using Factorization..:

, In: The 35th Annual ACM Symposium on User Interface Software and Technology,
 
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10

Procedural Content Generation of Puzzle Games using Conditi..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
 
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11

Strategies for Using Proximal Policy Optimization in Mobile..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
 
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13

Erratum to: Elaboration of a nomogram to predict nonsentine..:

Di Filippo, Franco ; Di Filippo, Simona ; Ferrari, Anna Maria...
Journal of Experimental & Clinical Cancer Research.  36 (2017)  1 - p. , 2017
 
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14

Applications of Evolutionary Computation 

19th European Conference, EvoApplications 2016, Porto, Port...  Lecture Notes in Computer Science ; 9598;Theoretical Computer Science and General Issues ; 9598;SpringerLink, Bücher;Springer eBook Collection, Computer Science
Squillero, Giovanni ; Burelli, Paolo - 1st ed. 2016 . , 2016
 
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15

Applications of Evolutionary Computation 

19th European Conference, EvoApplications 2016, Porto, Port...  Lecture Notes in Computer Science ; 9597;Theoretical Computer Science and General Issues ; 9597;SpringerLink, Bücher;Springer eBook Collection, Computer Science
Squillero, Giovanni ; Burelli, Paolo - 1st ed. 2016 . , 2016
 
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