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XR and Metaverse; Springer Proceedings in Business and Economics ,
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REALISM IN RECOVRY: The Effect of Recorded (360°) and Compu..:
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XR and Metaverse; Springer Proceedings in Business and Economics ,
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Do You Recommend This? Exploring the Role of Presence, Self..:
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XR and Metaverse; Springer Proceedings in Business and Economics ,
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'What Are They Looking at?' Testing the Capacity of Action ..:
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Selected Areas in Cryptography; Lecture Notes in Computer Science ,
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Patient Zero & Patient Six: Zero-Value and Correlation Atta..:
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Design, User Experience, and Usability; Lecture Notes in Computer Science ,
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