Carstensdottir, Elin
21  Ergebnisse:
Personensuche X
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1

Community, Storytelling, and Play: Making and Breaking Ritu..:

, In: Proceedings of the CHI Conference on Human Factors in Computing Systems,
 
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2

An Instructor's Lens into the Role of AI in Teaching Experi..:

, In: Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing,
 
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3

"Anything a Guardian Does Is Canonical": Player Understandi..:

Larsen, Bjarke Alexander ; Carstensdottir, Elin
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  CHI PLAY - p. 237-263 , 2023
 
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4

Communal Ritual Play: Repetition and Interpretation of Game..:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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5

Under Pressure: A Multi-Modal Analysis of Induced Stressors..:

, In: Proceedings of the 18th International Conference on the Foundations of Digital Games,
 
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6

A Data-Driven Design of AR Alternate Reality Games to Measu..:

, In: Lecture Notes in Computer Science; HCI in Games,
Habibi, Reza ; Maram, Sai Siddartha ; Pfau, Johannes... - p. 586-604 , 2022
 
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7

Myth, Diegesis and Storytelling in Perennial Games:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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8

What is a Visual Novel?:

Camingue, Janelynn ; Carstensdottir, Elin ; Melcer, Edward F.
Proceedings of the ACM on Human-Computer Interaction.  5 (2021)  CHI PLAY - p. 1-18 , 2021
 
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9

"Naked and on Fire": Examining Player Agency Experiences in..:

, In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems,
 
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10

Wrestling with Destiny: Storytelling in Perennial Games:

, In: Interactive Storytelling; Lecture Notes in Computer Science,
 
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11

What is a Visual Novel?:

Camingue, Janelynn ; Carstensdottir, Elin ; Melcer, Edward F.
Proceedings of the ACM on Human-Computer Interaction.  5 (2021)  CHI PLAY - p. 1-18 , 2021
 
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12

What Is a Game Mechanic?:

, In: Entertainment Computing – ICEC 2021; Lecture Notes in Computer Science,
 
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13

A (Visual) Novel Route to Learning: A Taxonomy of Teaching ..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
 
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14

Evaluating the Effect of Timeline Shape on Visualization Ta..:

, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems,
 
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15

Progression Maps: Conceptualizing Narrative Structure for I..:

, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems,
 
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