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Lecture Notes in Computer Science; HCI in Games ,
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Skull Hunt: An Educational Game for Teaching Biology:
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Lecture Notes in Computer Science; HCI in Games ,
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Applicability of Psychophysiological and Perception Data fo..:
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Entertainment Computing – ICEC 2023; Lecture Notes in Computer Science ,
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Dynamic Difficulty Adjustment by Performance and Player Pro..:
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Lecture Notes in Computer Science; HCI in Games ,
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Dynamic Difficulty Adjustment in Digital Games: Comparative..:
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2022 IEEE Frontiers in Education Conference (FIE) ,
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Gender Diversity in STEM Graduate Programs at the Universit..:
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HCI International 2021 - Late Breaking Papers: Design and User Experience; Lecture Notes in Computer Science ,
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Dynamic Difficulty Adjustment Using Performance and Affecti..:
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Lecture Notes in Computer Science; HCI in Games ,
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A Tool to Support Players Affective States Assessment Based..:
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Innovation in Medicine and Healthcare Systems, and Multimedia; Smart Innovation, Systems and Technologies ,
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Designing Pervasive Social Interaction Mechanics for Elderl..:
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Proceedings of the 13th Annual Workshop on Network and Systems Support for Games ,
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A game engine for building ubigames:
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HCI in Games: Serious and Immersive Games; Lecture Notes in Computer Science ,
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Game Design, Creativity and e-Learning: The Challenges of B..:
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Design, User Experience, and Usability. Design for Contemporary Interactive Environments; Lecture Notes in Computer Science ,
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