Cavalcante-Neto, Joaquim B.
162  Ergebnisse:
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1

Unveiling the Key Features Influencing Game Agents with Dif..:

, In: Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment,
 
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3

Topple-free foot strategy applied to real-time motion captu..:

, In: Proceedings of the 36th Annual ACM Symposium on Applied Computing,
 
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5

AI4U: A Tool for Game Reinforcement Learning Experiments:

, In: 2020 19th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames),
 
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7

Texture Analysis Using Informed Search in Graphs:

, In: 2016 29th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI),
 
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12

Using natural vibrations to guide control for locomotion:

, In: Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games,
 
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14

A back-tracking procedure for optimization of simplex meshe:

Cavalcante-Neto, Joaquim B. ; Martha, Luiz Fernando ; Wawrzynek, Paul A..
Communications in Numerical Methods in Engineering.  21 (2005)  12 - p. 711-722 , 2005
 
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15

A Minimal Training Strategy to Play Flappy Bird Indefinitel..:

, In: 2019 18th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames),
 
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