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The Arts and Computational Culture: Real and Virtual Worlds; Springer Series on Cultural Computing ,
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Conservation of Digital Arts Heritage: The Computer Arts Ar..:
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Human-Computer Interaction. Theoretical Approaches and Design Methods; Lecture Notes in Computer Science ,
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Blending Learning Practice and Research for STEAM Education:
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2022 52nd Annual IEEE/IFIP International Conference on Dependable Systems and Networks (DSN) ,
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