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Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play ,
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"The Collecting Itself Feels Good" : Towards Collection ..:
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Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play ,
2
Understanding Player Attitudes Towards Digital Game Objects:
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Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts ,
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Social Experience in World of Warcraft : Technological a..:
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Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems ,
11
Finding the Adaptive Sweet Spot : Balancing Compliance a..:
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Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play ,
12
What's in a name? : naming practices in online video gam..:
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Proceedings of the 6th International Conference on Foundations of Digital Games ,
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