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Proceedings of the 2007 symposium on Interactive 3D graphics and games ,
3
Real-time mesh simplification using the GPU:
, In:
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Proceedings of the 5th international symposium on Non-photorealistic animation and rendering ,
4
Stylized shadows:
, In:
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Proceedings of the 2005 symposium on Interactive 3D graphics and games ,
8
Pose-independent simplification of articulated meshes:
, In:
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Proceedings of the conference on Visualization '02 ,
9