Dicheva, Darina
73  Ergebnisse:
Personensuche X
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1

Motivators Matter When Gamifying Learning Activities:

, In: Lecture Notes in Networks and Systems; Learning in the Age of Digital and Green Transition,
 
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2

A Software System to Support Student Engagement in Academic..:

, In: Lecture Notes in Networks and Systems; Information Technology and Systems,
Dicheva, Darina ; Irwin, Keith ; Dichev, Christo - p. 409-417 , 2023
 
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4

Work-in-Progress: What Motivators Matter When Gamifying a L..:

, In: 2022 IEEE Global Engineering Education Conference (EDUCON),
Dichev, Christo ; Dicheva, Darina - p. 7-9 , 2022
 
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5

Incorporating the Concepts of Fairness and Bias into an Und..:

, In: Proceedings of the 53rd ACM Technical Symposium on Computer Science Education V. 2,
 
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6

How to Gamify Computer Science Courses?:

, In: Proceedings of the 53rd ACM Technical Symposium on Computer Science Education V. 2,
Dicheva, Darina ; Irwin, Keith ; Dichev, Christo.. - p. 1188 ff. , 2022
 
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7

An Empirical Study of the Effects of Virtual Currency on Le..:

, In: Lecture Notes in Computer Science; Educating for a New Future: Making Sense of Technology-Enhanced Learning Adoption,
Dicheva, Darina ; Cassel, Lillian ; Styer, Robert... - p. 74-87 , 2022
 
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8

Estimating Engagement in Gamified Activities:

, In: 2022 IEEE International Conference on Teaching, Assessment and Learning for Engineering (TALE),
 
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9

How to Gamify Your Computing Classes:

, In: Proceedings of the 52nd ACM Technical Symposium on Computer Science Education,
Dicheva, Darina ; Irwin, Keith ; Cassel, Lillian - p. 1350 ff. , 2021
 
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10

Do Badges Increase Student Engagement and Motivation?:

, In: Proceedings of the 21st Annual Conference on Information Technology Education,
 
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11

Gamifying Computer Science Courses with OneUp Learning:

, In: Proceedings of the 51st ACM Technical Symposium on Computer Science Education,
Dicheva, Darina ; Irwin, Keith ; Hodge, Austin.. - p. 1391 ff. , 2020
 
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12

Gamifying learning for learners:

Dichev, Christo ; Dicheva, Darina ; Irwin, Keith
International Journal of Educational Technology in Higher Education.  17 (2020)  1 - p. , 2020
 
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13

OneUp : Engaging Students in a Gamified Data Structures ..:

, In: Proceedings of the 50th ACM Technical Symposium on Computer Science Education,
Dicheva, Darina ; Irwin, Keith ; Dichev, Christo - p. 386-392 , 2019
 
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14

Towards Activity-Centered Gamification Design:

, In: 2019 IEEE International Conference on Engineering, Technology and Education (TALE),
 
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15

Can Game Elements Make Computer Science Courses More Attrac..:

, In: Proceedings of the 50th ACM Technical Symposium on Computer Science Education,
Dicheva, Darina ; Dichev, Christo ; Irwin, Keith... - p. 1245 ff. , 2019
 
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