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Proceedings of the 55th ACM Technical Symposium on Computer Science Education V. 1 ,
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Analogies and Active Engagement: Introducing Computer Scien..:
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Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 1 ,
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Putting Computing on the Table : Using Physical Games to..:
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Lecture Notes in Computer Science; Trends in Functional Programming ,
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MatchMaker: A DSL for Game-Theoretic Matching:
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Proceedings of the 27th ACM Conference on on Innovation and Technology in Computer Science Education Vol. 1 ,
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Exploring the Use of Games and a Domain-Specific Teaching L..:
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2022 IEEE Frontiers in Education Conference (FIE) ,
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Using a Functional Board Game Language to Teach Middle Scho..:
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Proceedings of the 20th ACM SIGPLAN International Conference on Generative Programming: Concepts and Experiences ,
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MADMAX: a DSL for explanatory decision making:
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2021 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC) ,
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Teaching CS Middle School Camps in a Virtual World:
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Programming Languages and Systems; Lecture Notes in Computer Science ,
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Adaptable Traces for Program Explanations:
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Practical Aspects of Declarative Languages; Lecture Notes in Computer Science ,
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Explanations for Dynamic Programming:
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Proceedings of the 51st ACM Technical Symposium on Computer Science Education ,
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