Gabriele, Lorella
69  Ergebnisse:
Personensuche X
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1

Gamification as an Engaging Approach for University Student..:

, In: Handbook of Research on Promoting Economic and Social Development Through Serious Games; Advances in Human and Social Aspects of Technology,
Muoio, Pierluigi ; Gabriele, Lorella - p. 76-95 , 2022
 
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2

Industry 4.0 technologies in tourism education: Nurturing s..:

Bilotta, Eleonora ; Bertacchini, Francesca ; Gabriele, Lorella...
Journal of Hospitality, Leisure, Sport & Tourism Education.  29 (2021)  - p. 100275 , 2021
 
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3

Clustering Analysis to Profile Customers' Behaviour in POWE..:

, In: Lecture Notes in Computer Science; Numerical Computations: Theory and Algorithms,
 
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4

Surfing virtual environment in the Galápagos Islands:

, In: Proceedings of 2015 12th International Conference on Remote Engineering and Virtual Instrumentation (REV),
 
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13

An Educational Robotics Lab to Investigate Cognitive Strate..:

Pietro Pantano ; Eleonora Bilotta ; Lorella Gabriele..
url:https://www.openaccessrepository.it/communities/itmirror.  , 2017
 
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14

SCIENAR Virtual Community: A Useful Tool to Promote the Syn..:

Iole Alfano ; Manuela Carini ; Lorella Gabriele.
url:https://www.openaccessrepository.it/communities/itmirror.  , 2010
 
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