Hicks, Kieran
77  Ergebnisse:
Personensuche X
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1

Including the Experiences of Physically Disabled Players in..:

, In: Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems,
 
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2

Experiencing Simulated Confrontations in Virtual Reality:

, In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems,
 
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4

Virtual Reality Games for People Using Wheelchairs:

, In: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems,
 
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5

Handing over the Keys: A Qualitative Study of the Experienc..:

Linehan, Conor ; Murphy, Gillian ; Hicks, Kieran..
International Journal of Human–Computer Interaction.  35 (2019)  18 - p. 1681-1692 , 2019
 
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6

Juicy Game Design : Understanding the Impact of Visual E..:

, In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play,
 
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7

Designing Interactive Manual Wheelchair Skills Training for..:

, In: Proceedings of the 2019 on Designing Interactive Systems Conference,
 
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8

Potential and Limitations of Playful Technology to Support ..:

, In: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts,
Gerling, Kathrin ; Hicks, Kieran ; Buttrick, Laura... - p. 431-437 , 2018
 
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10

Exploiting Players? : Critical Reflections on Participat..:

, In: Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play,
 
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11

Designing Movement-based Play With Young People Using Power..:

, In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems,
Gerling, Kathrin ; Hicks, Kieran ; Kalyn, Michael.. - p. 4447-4458 , 2016
 
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12

Exploring Casual Exergames with Kids Using Wheelchairs:

, In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play,
Hicks, Kieran ; Gerling, Kathrin - p. 541-546 , 2015
 
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13

Exploring Twitter as a Game Platform; Strategies and Opport..:

, In: Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play,
Hicks, Kieran ; Gerling, Kathrin ; Kirman, Ben.. - p. 151-161 , 2015
 
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14

Participatory Design of Therapeutic Video Games for Young P..:

, In: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems,
 
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15

Designing games for the rehabilitation of functional vision..:

, In: CHI '14 Extended Abstracts on Human Factors in Computing Systems,
 
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