Hoffman, Naty
26  Ergebnisse:
Personensuche X
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3

Fundamentals of computer graphics 

An A.K. Peters book
Exemplar:  Zentrale:E02 a inf 600 ef/050(4)
 
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5

Just keep digging, and other principles for videogame R&D:

, In: SIGGRAPH Asia 2015 R&D in the Video Game Industry,
Hoffman, Naty - p. 1-3 , 2015
 
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Real-time rendering:

Akenine-Möller, Tomas ; Hoffman, Naty - 3. ed., [Nachdr.] . , [20]10
Exemplar:  Zentrale:E02 a inf 641 rnd/462(3)
 
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11

Real-time rendering:

Akenine-Möller, Tomas ; Hoffman, Naty ; Haines, Eric - Third edition . , 2008
Link: http://site.ebrary.com/l..

Exemplar:  Zentrale:E02 a inf 641 rnd/462(3)
 
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Reflectance:

, In: ACM SIGGRAPH 2006 Courses,
Hoffman, Naty - p. 2-es , 2006
 
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Reflectance rendering with point lights:

, In: ACM SIGGRAPH 2006 Courses,
Hoffman, Naty ; Baker, Dan - p. 4-es , 2006
 
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15

Introduction:

, In: ACM SIGGRAPH 2006 Courses,
Hoffman, Naty - p. 1-es , 2006
 
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