Kniestedt, Isabelle
25  Ergebnisse:
Personensuche X
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2

Incorporating the Theory of Attention in Applied Game Desig:

, In: Entertainment Computing – ICEC 2022; Lecture Notes in Computer Science,
 
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3

Dive Deeper : Empirical Analysis of Game Mechanics and P..:

Kniestedt, Isabelle ; Gómez Maureira, Marcello A. ; Lefter, Iulia..
Proceedings of the ACM on Human-Computer Interaction.  5 (2021)  CHI PLAY - p. 1-25 , 2021
 
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4

Level Design Patterns That Invoke Curiosity-Driven Explorat..:

Gómez-Maureira, Marcello A. ; Kniestedt, Isabelle ; van Duijn, Max..
Proceedings of the ACM on Human-Computer Interaction.  5 (2021)  CHI PLAY - p. 1-32 , 2021
 
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5

Dive Deeper: Empirical Analysis of Game Mechanics and Perce..:

Kniestedt, Isabelle ; Gómez Maureira, Marcello A. ; Lefter, Iulia..
Proceedings of the ACM on Human-Computer Interaction.  5 (2021)  CHI PLAY - p. 1-25 , 2021
 
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6

Level Design Patterns That Invoke Curiosity-Driven Explorat..:

Gómez-Maureira, Marcello A. ; Kniestedt, Isabelle ; van Duijn, Max..
Proceedings of the ACM on Human-Computer Interaction.  5 (2021)  CHI PLAY - p. 1-32 , 2021
 
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8

CURIO 2.0: A Local Network Multiplayer Game Kit to Encourag..:

, In: Proceedings of the 15th International Conference on the Foundations of Digital Games,
 
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11

Shinobi Valley: Studying Curiosity For Virtual Spatial Expl..:

, In: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts,
 
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12

Games that Make Curious: An Exploratory Survey into Digital..:

, In: Entertainment Computing – ICEC 2018; Lecture Notes in Computer Science,
 
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13

User-Centered Design of an Online Mobile Game Suite to Affe..:

, In: Entertainment Computing – ICEC 2018; Lecture Notes in Computer Science,
 
1-15