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Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques ,
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Adaptive serious game development:
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Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques ,
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Feedback in low vs. high fidelity visuals for game prototyp..:
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Proceedings of the 10th SIGPLAN symposium on New ideas, new paradigms, and reflections on programming and software ,
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