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Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology ,
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Planning Locomotion Techniques for Virtual Reality Games:
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2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) ,
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Where to display? How Interface Position Affects Comfort an..:
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2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) ,
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Get the job! An immersive simulation of sensory overload:
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Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction ,
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A Multisensory Design Probe : An Approach for Reducing T..:
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Proceedings of the 24th International Conference on Intelligent User Interfaces ,
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Walking with adaptive augmented reality workspaces : des..:
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Symposium on Spatial User Interaction ,
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Gaze Direction Visualization Techniques for Collaborative W..:
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Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition ,
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Structural Coupling on Creative Interfaces:
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Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts ,
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Krinkle Cube : A Collaborative VR Game Using Natural Int..:
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Communications in Computer and Information Science; Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020–2030 ,
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