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26th International Academic Mindtrek Conference ,
2
Gamified metacognitive prompts in a higher education flippe..:
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Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play ,
4
Climate Connected: An Immersive VR and PC Game for Climate ..:
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26th International Academic Mindtrek Conference ,
6
Gamification for Climate Change Engagement: A User-Centered..:
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Proceedings of the 17th International Conference on the Foundations of Digital Games ,
7
Gamified Educational Software for Data Literacy - A Researc..:
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Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems ,
8
Avatar Identities and Climate Change Action in Video Games:..:
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Proceedings of the 25th International Academic Mindtrek Conference ,
9
The Good, the Bad, and the Divergent in Game-based Learning..:
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Proceedings of the 17th International Conference on the Foundations of Digital Games ,
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