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2022 IEEE 10th International Conference on Serious Games and Applications for Health(SeGAH) ,
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Design of exergames controlled by wearable devices for sens..:
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Entertainment Computing – ICEC 2018; Lecture Notes in Computer Science ,
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Design of a Mixed-Reality Serious Game to Tackle a Public H..:
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Entertainment Computing – ICEC 2018; Lecture Notes in Computer Science ,
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A Systematic Mapping of Game-Based Methods to Tackle a Publ..:
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Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts ,
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A Game-based Platform to Tackle a Public Health Problem:
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Proceedings of the 26th International Conference on World Wide Web Companion ,
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Could Data from Location-Based Social Networks Be Used to S..:
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Proceedings of the IX Symposium on Human Factors in Computing Systems ,
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