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Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems ,
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Designing Engaging Games Using Bayesian Optimization:
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems ,
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Towards automatic experimentation of educational knowledge:
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Proceedings of the 2014 international conference on Autonomous agents and multi-agent systems ,
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Offline policy evaluation across representations with appli..:
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Proceedings of the 26th annual ACM symposium on User interface software and technology ,
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A mixed-initiative tool for designing level progressions in..:
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Proceedings of the International Conference on the Foundations of Digital Games ,
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Picard : a creative and social online flashcard learning..:
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems ,
14
The impact of tutorials on games of varying complexity:
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems ,
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