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Proceedings of the Advances in Robotics 2019 ,
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Effective Teaching and Learning of Homogenous Transformatio..:
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Proceedings of the CHI Conference on Human Factors in Computing Systems ,
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"Ah! I see" - Facilitating Process Reflection in Gameplay t..:
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Proceedings of the 19th International Conference on the Foundations of Digital Games ,
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Interactive Player Journeys: Co-designing a Process Visuali..:
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Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing ,
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An Instructor's Lens into the Role of AI in Teaching Experi..:
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Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing ,
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Open Player Modeling - Using AI to help Reflection and Lear..:
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2023 IEEE Conference on Games (CoG) ,
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Parallel OPM: A Visualization System for Analyzing Peers Bo..:
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2023 IEEE Conference on Games (CoG) ,
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Mining Player Behavior Patterns from Domain-Based Spatial A..:
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Proceedings of the 18th International Conference on the Foundations of Digital Games ,
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Integrating Players' Perspectives in AI-Based Games: Case S..:
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Proceedings of the 18th International Conference on the Foundations of Digital Games ,
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A Visual Ethnographic Study at Cultural Spaces to Identify ..:
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Proceedings of the 18th International Conference on the Foundations of Digital Games ,
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Under Pressure: A Multi-Modal Analysis of Induced Stressors..:
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Lecture Notes in Computer Science; HCI in Games ,
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A Data-Driven Design of AR Alternate Reality Games to Measu..:
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Entertainment Computing – ICEC 2022; Lecture Notes in Computer Science ,
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AstraVerse: Establishing a Culturally Sensitive Framework f..:
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Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play ,
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Player Segmentation with INSPECT: Revealing Systematic Beha..:
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Proceedings of the 3rd International Workshop on Multimedia Content Analysis in Sports ,
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Asking Graphs "How Did I Play?" Generating Graphs through I..:
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2019 Second International Conference on Advanced Computational and Communication Paradigms (ICACCP) ,
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