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2023 IEEE Global Engineering Education Conference (EDUCON) ,
1
Bootstrapping serious games to assess learning through anal..:
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2022 IEEE Global Engineering Education Conference (EDUCON) ,
3
Using e-Learning Standards to Improve Serious Game Deployme..:
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2021 IEEE Frontiers in Education Conference (FIE) ,
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A Tool Supported Approach for Teaching Serious Game Learnin..:
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Lecture Notes in Computer Science; Games and Learning Alliance ,
6
Democratizing Game Learning Analytics for Serious Games:
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Advances in Web-Based Learning – ICWL 2021; Lecture Notes in Computer Science ,
7
Extending Narrative Serious Games Using Ad-Hoc Mini-games:
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Emerging Technologies for Education; Lecture Notes in Computer Science ,
10
Simplifying the Validation and Application of Games with Si..:
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2020 IEEE 32nd Conference on Software Engineering Education and Training (CSEE&T) ,
11
Tutorial on a Gamification Toolset for Improving Engagement..:
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Lecture Notes in Computer Science; Games and Learning Alliance ,
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