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2024 IEEE Gaming, Entertainment, and Media Conference (GEM) ,
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From Entertainment to Mental Health Awareness: the "Debris"..:
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2023 18th Iberian Conference on Information Systems and Technologies (CISTI) ,
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Serious Games applied to cases of Depression and Anxiety: A..:
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Proceedings of the 18th International Conference on the Foundations of Digital Games ,
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Peak-end rule in narrative videogames: analysis of players'..:
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Lecture Notes in Networks and Systems; Information Technology and Systems ,
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The Role of Second Life Games in Promoting Cultural Heritag:
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2022 17th Iberian Conference on Information Systems and Technologies (CISTI) ,
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Life in Second Life through the eyes of the residents:
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Proceedings of Seventh International Congress on Information and Communication Technology; Lecture Notes in Networks and Systems ,
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Information and Communication Technologies and Communicatio..:
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Information Systems and Technologies; Lecture Notes in Networks and Systems ,
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The Spread of Cultural Heritage in Second Life: Case Study ..:
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Springer Series in Design and Innovation; Advances in Design and Digital Communication II ,
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