Martins, Dalila
197  Ergebnisse:
Personensuche X
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1

From Entertainment to Mental Health Awareness: the "Debris"..:

, In: 2024 IEEE Gaming, Entertainment, and Media Conference (GEM),
 
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2

Serious Games applied to cases of Depression and Anxiety: A..:

, In: 2023 18th Iberian Conference on Information Systems and Technologies (CISTI),
 
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3

Peak-end rule in narrative videogames: analysis of players'..:

, In: Proceedings of the 18th International Conference on the Foundations of Digital Games,
 
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4

The Role of Second Life Games in Promoting Cultural Heritag:

, In: Lecture Notes in Networks and Systems; Information Technology and Systems,
 
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5

Life in Second Life through the eyes of the residents:

, In: 2022 17th Iberian Conference on Information Systems and Technologies (CISTI),
 
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7

Information and Communication Technologies and Communicatio..:

, In: Proceedings of Seventh International Congress on Information and Communication Technology; Lecture Notes in Networks and Systems,
 
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9

The Spread of Cultural Heritage in Second Life: Case Study ..:

, In: Information Systems and Technologies; Lecture Notes in Networks and Systems,
 
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10

Character Design: The Case of Characters in a Hybrid Seriou..:

, In: Springer Series in Design and Innovation; Advances in Design and Digital Communication II,
 
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