Mendes da Silva, Bruno
6462  Ergebnisse:
Personensuche X
?
1

CARACTERIZAÇÃO ANATÔMICA E HISTOQUÍMICA DO NECTÁRIO FLORAL ..:

Da Silva Costa, Yuri ; Mendes da Silva, Bruno ; Goes Salvioni, Henrique
RECIMA21 - Revista Científica Multidisciplinar - ISSN 2675-6218.  4 (2023)  10 - p. e4104232 , 2023
 
?
3

Dematerializing materials: description of the first stages ..:

, In: Proceedings of the 20th International Conference on Culture and Computer Science: Code and Materiality,
 
?
5

The Faro Museum poster collection: Demo of a prototype for ..:

, In: Proceedings of the 11th International Conference on Digital and Interactive Arts,
 
?
7

Forking Paths' Interactive Films: From Basic Interaction Mo..:

Mendes da Silva, Bruno
Interactive Film & Media Journal.  2 (2022)  3 - p. 128-141 , 2022
 
?
8

The Enredo Game-Installation: A Proposal to Counter Hate Sp..:

, In: Springer Series in Design and Innovation; Advances in Design and Digital Communication III,
Costa, Susana ; Tavares, Mirian ; Bidarra, José. - p. 307-320 , 2022
 
?
9

Video games and gamification against online hate speech?:

, In: Proceedings of the 10th International Conference on Digital and Interactive Arts,
 
?
10

"Rejeitorio": An interactive video installation focusing on..:

, In: Proceedings of the 10th International Conference on Digital and Interactive Arts,
 
?
11

Uma nova perspetiva cinematográfica: o género de terror no ..:

Agostinho, Cátia ; Mendes da Silva, Bruno
OMNIA - Revista Interdisciplinar de Ciências e Artes.  8 (2018)  1 - p. 53-59 , 2018
 
?
12

The Forking Paths: An Interactive Cinema Experience:

Mendes da Silva, Bruno
International Journal of Creative Interfaces and Computer Graphics.  5 (2014)  1 - p. 46-56 , 2014
 
?
13

Interactive Film: Forking Paths to a Complete Audiovisual E..:

, In: Creating Digitally; Intelligent Systems Reference Library,
da Silva, Bruno Mendes - p. 431-443 , 2023
 
?
14

IN[The Hate Booth]: a Gamified Installation to Counteract H..:

, In: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; ArtsIT, Interactivity and Game Creation,
Costa, Susana ; Tavares, Mirian ; Bidarra, José. - p. 161-173 , 2023
 
?
15

In[the Hate Booth]: A Case Study on How to Deal with Online..:

, In: Springer Series in Design and Innovation; Perspectives on Design and Digital Communication IV,
Costa, Susana ; Tavares, Mirian ; Bidarra, José. - p. 259-276 , 2023
 
1-15