Oña-Simbaña, Edwin Daniel
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Personensuche X
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Feasibility and Efficacy of a Virtual Reality Game-Based Up..:

Aguilera-Rubio, Ángela ; Cuesta-Gómez, Alicia ; Mallo-López, Ana...
International Journal of Environmental Research and Public Health.  19 (2022)  6 - p. 3381 , 2022
 
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Leap motion controlled video game-based therapy for upper l..:

Fernández-González, Pilar ; Carratalá-Tejada, María ; Monge-Pereira, Esther...
Fernández-González, P., Carratalá-Tejada, M., Monge-Pereira, E., Collado-Vázquez, S., Sánchez-Herrera Baeza, P., Cuesta-Gómez, A., . . . Cano-de la Cuerda, R. (2019). Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson's disease: a feasibility study. Journal of NeuroEngineering and Rehabilitation, 16(1), 133..  , 2019
 
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Feasibility and efficacy of a virtual reality game-based up..:

Aguilera Rubio, Ángela ; Cuesta Gómez, Alicia ; Mallo Lopez, Ana...
Aguilera-Rubio, N., Cuesta-Gómez, A., Mallo-López, A., Jardón-Huete, A., Oña-Simbaña, E. D. & Alguacil-Diego, I. M. (2022). Feasibility and Efficacy of a Virtual Reality Game-Based Upper Extremity Motor Function Rehabilitation Therapy in Patients with Chronic Stroke: A Pilot Study. International Journal of Environmental Research and Public Health, 19(6), 3381..  , 2022
 
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