Personensuche
X
?
26th International Academic Mindtrek Conference ,
2
Gamification for Climate Change Engagement: A User-Centered..:
, In:
?
Proceedings of the 25th International Academic Mindtrek Conference ,
4
The Good, the Bad, and the Divergent in Game-based Learning..:
, In:
?
2021 IEEE Conference on Games (CoG) ,
5
Heuristic Evaluation of a Mobile Game Developed to Help Bat..:
, In:
?
FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education ,
6
Three Approaches for Shaping Safety Culture in Digital Fabr..:
, In:
?
Lecture Notes in Information Systems and Organisation; Advances in Information Systems Development ,
8
The Quest for Usable Usability Heuristics for Game Develope..:
, In:
?
Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society ,
9
Perspectives and Practices of Digital Accessibility: A Surv..:
, In:
?
Proceedings of the FabLearn Europe 2019 Conference ,
10
Co-creation of a Safety Culture in Digital Fabrication:
, In:
?
Proceedings of the FabLearn Europe 2019 Conference ,
11
Safety Culture in Digital Fabrication : Professional, So..:
, In:
?
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems ,
12
Power, Empowerment and Open Source Usability:
, In:
?
Proceedings of International Conference on Making Sense of Converging Media ,
13
Open Source and Human Computer Interaction Philosophies in ..:
, In:
?
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design ,
14
Introducing usability activities into open source software ..:
, In:
?
Proceedings of the First International Workshop on Emerging Trends in FLOSS Research and Development ,
15