Rogerson, Melissa
39  Ergebnisse:
Personensuche X
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1

Designing for Inclusive Experiences: Investigating Opportun..:

, In: Proceedings of the CHI Conference on Human Factors in Computing Systems,
 
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2

Older Adults Imagining Future Technologies in Participatory..:

, In: Proceedings of the CHI Conference on Human Factors in Computing Systems,
 
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3

Lessons from Homebrewed Hybridity: Designing Hybrid Digital..:

Sparrow, Lucy A. ; Rogerson, Melissa J.
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  CHI PLAY - p. 45-72 , 2023
 
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4

"Keeping the Program Going": Technology Use by Community Or..:

Xing, Yushan ; Kelly, Ryan M. ; Rogerson, Melissa J..
Proceedings of the ACM on Human-Computer Interaction.  7 (2023)  CSCW2 - p. 1-26 , 2023
 
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5

The Hidden Rules of Hanabi: How Humans Outperform AI Agents:

, In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems,
 
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6

Older Adults Using Technology for Meaningful Activities Dur..:

, In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems,
 
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9

Understanding Older Adults' Participation in Online Social ..:

Zhao, Wei ; Kelly, Ryan M. ; Rogerson, Melissa J..
Proceedings of the ACM on Human-Computer Interaction.  6 (2022)  CSCW2 - p. 1-26 , 2022
 
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12

The SMeFT Decks: A Card-Based Ideation Tool for Designing H..:

, In: Proceedings of the 34th Australian Conference on Human-Computer Interaction,
 
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13

Unpacking "Boardgames with Apps": The Hybrid Digital Boardg..:

, In: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems,
 
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14

Observing Multiplayer Boardgame Play at a Distance:

, In: Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play,
Rogerson, Melissa J. ; Newn, Joshua ; Singh, Ronal... - p. 262-267 , 2021
 
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15

More Than a Gimmick - Digital Tools for Boardgame Play:

Rogerson, Melissa J. ; Sparrow, Lucy A. ; Gibbs, Martin R.
Proceedings of the ACM on Human-Computer Interaction.  5 (2021)  CHI PLAY - p. 1-23 , 2021
 
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